Mar 022012
As promised Jeb has released Minecraft 1.2. This introduces all the changes made in the snapshots and a lot of bug fixes. Most notable changes include a new world format (Anvil), a new biome (Jungle) , new mobs (Ocelot, Cat and Iron Golem) and a new AI.
Update: Since the initial 1.2.1 release, Jeb has released 2 bug fix releases (1.2.2 and 1.2.3)
The features
- new map format Anvil, allows building to a height of 256 (was 128)
- Jungle biome
- New mobs: Ocelot (found in Jungle biomes), Cat (tamed Ocelot) and Iron Golem (town defense)
- New blocks: redstone lamp and circle stone brick.
- New textures: dispenser and oak sapling
- New items: fire charge and bottle of enchanting
- Very rare desert wells can be found in deserts
- Slabs and Stairs can now be placed upside down by placing them below a block.
- Changed crafting recipes: the ladder recipe now yields 3 ladders (was 2), the slab recipe now yield 6 slabs (was 3)
- Rare drops for mobs were added
- Zombies now break wooden doors on hard difficulty and sometimes swarm towns.
- The debug view (F3) was extended. It now shows biome names and brightness information
- Vines can now be climbed
Bug fixes
- Lights at a height of 255 (fixed in 1.2.3)
- Zombies sometimes do not burn in daylight (fixed in 1.2.3)
- Pine, birch and large tree generation (fixed in 1.2.2)
- Snow does not appear on maps (fixed in 1.2.2)
- Double doors now work correctly with redstone
- Ambience noise works in multiplayer
- Mob spawners now show the correct mob in multiplayer
- Many more…